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VIGILANTE QUIRK

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  • Astral Raiment
  • Overtime
  • Sea Beast
  • Spectre
10 votes · 4 days left

From what you have read in the title, welcome to the Quirk Poll that is made, by yours truly. Judging from what you see, you are correct, this poll is all about the Quirks that I have planned in mind but couldn't decide what to choose between them. So far, I only have four of them and they all seem to be pretty interesting choices to use for my vigilante character. Without further ado, let us go over the brief and simple details of all the quirks that I have in mind.

1. Astral Raiment

An emitter quirk that lets the manifest a suit, aroused by being summoned from their spirit. It protects the from any incoming attacks by acting as an armor; while it may look soft like a robe, but it is completely rigid and it absorbs the shock by projecting itself as both soft and hard simultaneously. While it mostly protects the from attacks, it also grants amplification over the 's physical repertoire and they can freely control over the raiment by shaping it into different forms.

2. Overtime

An accumulation type of quirk that uses time as the precursor of its power. By accumulating the 's very own field of time, they are able to enhance their speed by increasing their acceleration time, as well as amplifying their thinking process and sense of vision; allowing the to see the world in slow motion while they themselves are moving at regular speed within the changes inside of the field of real time while in outsider's eyes, they appear to move at an incredibly fast rate. This allows the to particularly break the sense of inertia, and ultimately by its laws.

3. Sea Beast

A mutation type of quirk that grants its the properties and aspects of being a sea beast or monster; scaled arms and legs, a large muscular tail that is used for attacking and binding people, as well as blue hair and long eye brows that is as blue as the ocean and enhanced physical repertoire. Not only that, the is also capable of secreting a slimy liquid from their bodies that they use to travel by sliding and gliding on any surface. And just like any sea monsters or any aquatic animals, the has the special ive ability of breathing in water and swimming incredibly fast.

4. Spectre

A transformation quirk that lets it's transform their body or any part of their body into a spectral like form, similar to a ghost. This gives them an advantageous defensive repertoire of being unable to get hit by attacks by turning themselves into a spectre. Just like a ghost, they are capable of phasing through objects with no problem and touch objects despite being in spectral form, they are also capable of moving objects telepathically, similar to poltergeist.

Now that I explained the brief description of each quirks that I have in mind, I am hoping that you will all choose wisely and vote for the quirk that piqued your interest. You could also leave a like and/or comment a suggestion. I wish you all a good day/afternoon/evening and I, thank you.

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